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- ARNOLD-6309 - System locale should not affect .ass reading or writing
- ARNOLD-366 - [RenderView] Display glitches for high res images in the snapshot folder
- ARNOLD-365 - [RenderView] Selected snapshot label gets truncated
- ARNOLD-364 - [RenderView] snapshot labels are hard to read due to BG and FG colors
- ARNOLD-238 - [RenderView] A/B snapshots labels are too small
- ARNOLD-14693 - [RenderView] Changing test resolution during render gives incorrect resolution
- ARNOLD-14033 - [RenderView] Snapshots cannot be viewed after rendering with a different resolution
- MTOA-1198 - Importing aiImagerLensEffects fails with Error.
- MTOA-1608 - OCIO env var not respected by MayaBatch/Render.exe
- MTOA-1740 - Maya USD export does not work if you load Yeti after MtoA
- MTOA-1779 - Import Shader cannot connect range to vector_map.input
- MTOA-1778 - Import Shader cannot connect vector_map to shadingEngine.displacement
- MTOA-1815 - Exporting Arnold nodes to USD fails to author animated attributes
- MTOA-1848 - Error message occurred when clicking Export All to .ASS or Export Selection to .ASS
- MTOA-1864 - TX Manager freezes maya if there's an error while IPR is running
- MTOA-1865 - Viewport render does not account for isolate select on initialization
- MTOA-1796 - Disabling "Isolate Select" in Viewport render doesn't revert to normal rendering
- usd#1547 - Fix mesh lights shutoff when there is a light link in the scene.
- usd#1859 - Support PointInstancer invisibleIDs for lights
- usd#1881 - Support UDIM and relative paths on mtlx image shaders
- usd#1884 - Set a proper name to skydome image node in Hydra
- usd#1890 - Reduce VtArray memory consumption, specially in the instancer.
- usd#1874 - Shader output attributes should be outputs:out to match the Sdr registry
- usd#1878 - Make Arnold relative path optional for image shaders
- usd#1873 - Ensure materials are written under a scope primitive
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